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flame

Module0x247a…38e2
Move path
0x247a…38e2::flame
Functions
41 public, 1 entry
Structs
1
Friend modules
None
flame

Functions4

Structs1

key is an object with an id. store can be kept inside other objects. copy can be duplicated. drop can be thrown away.

Constants3

Constants are shown the way the code loads them. Bytecode does not keep their names.

SlotValueTypeUseUsed in
0"FLAME" // interpreted as UTF8 stringvector<u8>Valueinit
1"Flame Token" // interpreted as UTF8 stringvector<u8>Valueinit
2"https://flameswap.io/assets/coins/FLAME.png" // interpreted as UTF8 stringvector<u8>Valueinit